What's currently the talk of the industry is also a relatively unknown work in progress. Project Eternity, Obsidian's first true original intellectual property is blowing up over on Kickstarter and, while it all appears very promising, we know nothing about it yet! Feargus Urquhart, one of the founders of Obsidian Entertainment sits down with us to talk about game mechanics, sequels, musical score, potential multiplayer and gelatinous cubes.
Feargus Urquhart interview
It's been ages since we've seen a well and true old-school fantasy RPG that harkens back to the days of Baldur's Gate and Icewind Dale. Saying that, there's a lot to be excited for in Project Eternity. For those that don't know, Obsidian Entertainment is composed of much of the raw talent that came from the legendary studio known as Black Isle. If that isn't enough to at least get you a tad bit excited, I'm not sure what else will.
After speaking with Urquhart, it's clear Obsidian understands the kind of title gamers want to see from them. Oh and before you ask, it doesn't appear Obsidian wants to focus on multiplayer to start. Take a listen to the interview and you'll understand!
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